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BioWatch

BioWatch was the first project I worked on during my master's course and it taught me a lot about how to conduct myself as a narrative designer in a collaborative environment.

There were many challenges, however, the above video is something I'm rather proud of. A clip that plays at the beginning of the game serves as both a tutorial in order to introduce players to the mechanics while working in some worldbuilding to provide context to the player's narrative objective.

In BioWatch, you are a security guard who is helping an alien creature escape a laboratory before they succumb to inhumane experimentation.

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